Actor Shell

Non-frustrating Windows/Linux UI shell built on an Erlang-style actor runtime in native D.

Every UI component is an isolated lightweight process (fiber) under a supervision tree, so one stalled widget cannot freeze the shell.

Goal

Eliminate UI stutter and hangs without giving up a native, statically linked stack. Phase 1 delivers the @nogc actor runtime (libbeam_d); graphics, OS bridge, and shell UI follow in later phases.

In this component

License

MIT